Downtime between Games

Posted by Viriatha in

Sometimes there is a significant amount of time in-game between adventures. These are the rules that govern what player characters can and cannot do during this time in my campaign.

  • Train - Spend General IP and cash to increase non-skill stats. They cannot increase REP this way. The only skill that may be improved in this manner is Language.
  • Buy Things - Spending money is certainly allowed.
  • Convalesce - Although with a medtech in the party, I don't see this as something they'll often take advantage of, I include it for completeness sake.
  • Create Something - Several of them have technical/knowledge skills they may wish to use during downtime.
  • Network - Contacts and friends are important in Cyberpunk. Characters certainly have enough enemies, friends should not be neglected. This also includes gigs and other social activities.

These are reserved for adventures:

  • Increase Skill IP points (except learn a new language).
  • Increase REP.
  • Make money beyond that which pays for basic living expenses.

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To facilitate and encourage efficient use of playing time, I would like the players to think about these things and perhaps make a list of what their characters would prefer to do during downtime in many cases, so that when it happens we're not spending all night on this. I also encourage them to email me at viri underscore cordova at yahoo dot com and let me know what they might be interested in when this situation arises.

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